Monday, April 7, 2014

DataPoint: Clash of Clans tops Candy Crush in revenue on iOS

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Ever since March of 2013, King’s Candy Crush Saga enjoyed a consistent spot as the top-grossing app on iOS. However, the game’s reign seems to have ended. Supercell’s Clash of Clans has been the top-grossing app on iOS since February. In the past week, Clash of Clans — which has an estimated Facebook monthly active userbase of 7 million — has raked in more than$7 million in revenue, according to AppData. Candy Crush earned about $6.1 million in the same time period.



Both games are free to play, and both offer in-app purchases as a way to generate revenue. However, Clash of Clans uses Apple’s Game Center for sharing, while Candy Crush uses Facebook. King leverages Facebook Connect, making Candy Crush a cross-platform game. Clash of Clans, on the other hand, must develop a different sharing system for different platforms, as Game Center is only available on iOS.


Which game do you enjoy playing most?


For more information about AppData click here, or call 415-230-2558.


Source: Inside Facebook



DataPoint: Clash of Clans tops Candy Crush in revenue on iOS

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